Hardware

Real hosts, measured honestly

Kyrbit runs game servers on private bare metal in Utah. This page stays focused on what is true today.

1 vCPU per credit

CPU

4 GB per credit

Memory

SSD-backed

Storage

Ogden, Utah

Region

Credit-based allocation

Credits map to managed CPU, RAM, and disk allocation. The public pricing table mirrors how servers are sized.

Capacity is managed carefully

We are intentionally starting with limited capacity so we can measure real load before expanding regions or hardware tiers.

No inflated hardware promises

We removed no-overselling and guaranteed-performance claims until we have published operating data to back them up.