Hardware
Real hosts, measured honestly
Kyrbit runs game servers on private bare metal in Utah. This page stays focused on what is true today.
1 vCPU per credit
CPU
4 GB per credit
Memory
SSD-backed
Storage
Ogden, Utah
Region
Credit-based allocation
Credits map to managed CPU, RAM, and disk allocation. The public pricing table mirrors how servers are sized.
Capacity is managed carefully
We are intentionally starting with limited capacity so we can measure real load before expanding regions or hardware tiers.
No inflated hardware promises
We removed no-overselling and guaranteed-performance claims until we have published operating data to back them up.